All you need to know is that the handling feels satisfying, fun and responsive across the mammoth roster of nearly 500 vehicles. You know what I mean? No? Well, screw you. I wouldn’t describe it as arcadey because it feels close enough to reality, but it’s not close enough to the real thing to be called a sim. Horizon 4 is a lot more forgiving and friendly than the more simulation orientated Forza Motorsport series, yet the handling model is weighty enough and realistic enough that it feels…authentic. Four games later and we have what I believe to be one of the very finest racing games around. Seems like Microsoft had the same dream because they and Playground Games produced just that, the very first Forza Horizon. Back in the dark ages, I used to wish for a racing game that had the handling of the main Forza Motorsport games, and the open world of Test Drive Unlimited. Truth be told, the Forza Horizon series was always like a dream come true for me. Released toward the end of 2018, Forza Horizon 4 is still going strong thanks to its seasonal objectives and constant updates. Right now Microsoft might not have a lot of Xbox exclusives under its belt, although that may change in the coming years, but in Forza Horizon 4 they do have a hell of a big hitter, holding a score of 92 on Opencritic. While I might be aiming to feature a lot of the smaller, easy to miss gems in the Game Pass collection, at some point I was always going to talk about some of the bigger, triple-A titles available on the service.
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